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RISE2VENTURE

Explore • Create • Experience • Showcase

Not a Startup Programme. A Real-World Entrepreneurship Experience.

Rise2Venture helps young people build confidence, create value, communicate ideas, collaborate and take action — skills for business, careers and life.

An initiative of Baker's Digital Coaching Hub

About Rise2Venture

What Is Rise2Venture?

Rise2Venture is a youth entrepreneurship experience initiative by Baker's Digital Coaching Hub, created to help young people experience entrepreneurship as a practical life skill.

It is not about expecting every young person to become a founder. It is about helping them become comfortable with:

ThinkingCreatingCommunicatingCollaboratingSellingSolvingAdaptingTaking Action

These skills can be useful whether a young person eventually starts a business, freelances, joins a team, builds a career or simply navigates everyday life with more confidence.

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Real Young People. Real Growth.

Learning That Feels Like Doing

Every activity is hands-on — young people don't just hear about entrepreneurship, they practise it: talking to people, testing ideas, building something real and presenting it with pride.

That's the difference between knowing about something and actually being able to do it.

RISE2VENTURE
Rise

The journey: Reimagine, Ideate, Shape, Evolve.

2 / To

The movement — from learning to doing, from ideas to action.

Venture

Not always a company or a startup — it can be a project, a skill, a service, or a collaboration.

The "2" can be read symbolically as "to" — the movement from learning to doing. It also represents the two sides of the journey: Rise, build yourself. Venture, use what you build.

Rise within. Venture outward.

Why Entrepreneurship For Life

Entrepreneurship Is More Than Starting a Business

A young person doesn't need to become a startup founder to benefit from entrepreneurial skills. A venture can look like:

🏋️ Running a gym📱 Online fitness coaching☕ Starting a café📸 A food photography service run from a phone🎨 Designing posters for clients🌱 Organising a community event

Some ventures need significant investment. Others may need little more than a skill, a phone and the willingness to begin. Both are businesses.

Rise2Venture helps young people move beyond the belief that "business means technology." Instead, we want them to learn to ask:

What problem can I solve?
Who needs what I can offer?
What skill do I already have that someone would value?
How do I turn an idea into something real?
How do I communicate what I can do?
How do I know if it's working?
What do I do next?

Who Is It For?

Who Is Rise2Venture For?

Different starting points. One foundation.

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School Students

Exploring entrepreneurship as part of their school journey.

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Homeschoolers

Looking for practical, real-world skill-building experiences.

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Open Schoolers

Seeking structured, real-world learning outside a traditional classroom.

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College Students

Building practical skills alongside academics.

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Young Creators

Turning creative or practical skills into value.

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Aspiring Founders

Ready to explore building an idea into a venture.

You don't have to know which path is yours yet.

Where the Journey Began

Chef Arfa Afzal, founder of Baker's Digital Coaching Hub

Rise2Venture is an initiative of Baker's Digital Coaching Hub, founded with a belief that practical skills and entrepreneurial experiences should be accessible to young people.

The inspiration is also personal. Arfa began exploring entrepreneurship at just 14 years old, gaining firsthand experience of what it means to learn, create, take responsibility and build something of your own.

Rise2Venture carries that spirit forward — giving young people the courage and confidence to explore possibilities, develop practical skills and take their first steps toward creating value.

Know More About Arfa's Venture ↗

The RISE Framework

Four Stages. One Powerful Journey.

Every experience at Rise2Venture is built on the RISE Framework — a simple, repeatable way of thinking that takes a young person from a spark of an idea to real-world experience.

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Learn to look at everyday situations differently.

  • Question assumptions
  • Recognise possibilities
  • Understand your strengths
  • Look at problems from different perspectives
Young team brainstorming ideas together with sticky notes

Turn observations into possibilities.

  • Generate ideas
  • Understand people
  • Explore needs
  • Work collaboratively
  • Think beyond the obvious
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Take an idea and give it form.

  • Create
  • Test
  • Communicate
  • Understand value
  • Present
  • Learn to sell
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Learn from what happened.

  • Listen
  • Reflect
  • Adapt
  • Improve
  • Try again

Reimagine → Ideate → Shape → Evolve. Experience becomes the bridge between learning and growth.

The Experience

15 Sessions. One Foundation. Many Possible Paths.

Our structured experience helps young people move from self-awareness and possibility thinking to ideas, action, communication and reflection.

Sessions 1–4 help learners understand themselves and see the world with fresh eyes — before jumping into ideas or solutions.

Self-AwarenessCuriosityObservationPossibility ThinkingConfidence

Sessions 5–7 turn observation into ideas — helping learners think widely, understand people and make grounded decisions.

Idea GenerationEmpathyDecision-MakingCollaboration

Sessions 8–10 move from idea to action — creating something real using the resources already available.

CreatingTestingResourcefulnessTeamworkValue Creation

Sessions 11–15 help learners communicate what they built, understand value and money, and reflect on what comes next.

CommunicationSellingUnderstanding MoneyFeedbackReflectionNext Steps

Skills They Develop

Skills That Matter, No Matter What Comes Next

Technology, jobs and businesses will keep changing. But these human skills will always matter.

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Think

  • Curiosity
  • Problem-solving
  • Decision-making
  • Critical thinking
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Create

  • Idea generation
  • Design thinking
  • Building with what you have
  • Resourcefulness
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Communicate

  • Explaining ideas clearly
  • Presenting
  • Storytelling
  • Active listening
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Collaborate

  • Teamwork
  • Working with different perspectives
  • Giving & receiving feedback
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Sell

  • Understanding value
  • Persuasion
  • Negotiation
  • Understanding money
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Adapt

  • Handling setbacks
  • Learning from feedback
  • Flexibility
  • Trying again

Beyond The Sessions

From Learning To Real-World Experience

Real-World ChallengesCollaborative ProjectsVenture ExperiencesIndustry ConversationsFactory & Business VisitsCommunity MeetupsPortfolio ProjectsFreelance-Style AssignmentsVenture ShowcasesInternship ExperiencesPossible Paid Opportunities

Availability depends on age, readiness, skills and programme opportunities. Outcomes such as internships or paid work are not guaranteed.

Learning Beyond The Classroom

Experience the Real World

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Industry Visits
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Guest Conversations
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Community Meetups
Young team working through a real-world challenge
Real-World Challenges
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Student Showcases
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Collaborative Experiences

Our Venture Pathways

Different Paths. One Foundation.

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Student Ventures

For young people developing confidence, initiative and entrepreneurial life skills.

Schedule a Call →
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Creator Ventures

For young people who want to turn creative or practical skills — design, content, photography, art, writing — into value.

Schedule a Call →
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Founder Ventures

For young people ready to explore building an idea into a venture.

Schedule a Call →

What Makes Us Different

We Don't Start With "Build a Startup."

We start with questions like:

Do you understand yourself and your strengths?
Can you notice problems and possibilities others miss?
Can you generate and test ideas?
Can you create something with what you have?
Can you work with people who think differently?
Can you communicate an idea clearly?
Can you understand what something is worth?
Can you sell an idea or a product?
Can you handle feedback and setbacks?
Can you decide what to do next?

These are entrepreneurship skills. And they are also life skills.

Rise2Venture isn't about building the next big startup. It's about building the next generation of confident, capable young people.
Early Bird Registration Open

Upcoming Cohort

Student Venture Cohort 1 — Café Venture Experience

September 2026 · Online + Bengaluru

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In this experience, students explore:

Concept DevelopmentCustomer UnderstandingMenu & Product DesignBranding & PackagingPricingMarketingTeam CollaborationCustomer ExperienceBusiness Thinking
BuildBrandBakeLaunch

The experience concludes with a Student Café Showcase, where teams present their venture.

Industry & community experiences may include:

Industry visits (Bengaluru) · Guest conversations · Community meetups · Real-world business challenges · Partner-led sessions — subject to availability.

Industry & Community

Meet People Who Are Already Doing It

Young people learn entrepreneurship best when they can connect what they learn with people and businesses doing it in the real world. Through the experience, learners may interact with founders, freelancers, creators, small business owners and industry professionals — through:

Guest ConversationsIndustry VisitsCommunity MeetupsReal-World ChallengesPartner-Led SessionsMentorship Moments

For Businesses

Host

Industry visits or experiences.

Speak

Guest conversations.

Challenge

Real-world business questions.

Support

Resources or learning materials.

Sponsor

Student awards and prizes.

Become an Industry Partner →

What Happens After?

Session 15 Isn't The Finish Line.

1Young people working on a real-world project
Real-World Projects
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Creator Experiences
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Student Ventures
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Collaborative Challenges
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Portfolio Building
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Industry Experiences
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Future Venture Cohorts
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Possible Freelance & Paid Experiences

Every learner's journey will look different.

Learn → Apply → Experience → Reflect → Grow

Questions

Questions? Start here.

Primarily school-age and college-age young people — from early teens through college years — across our Student, Creator and Founder pathways.
Yes. Rise2Venture is a youth entrepreneurship initiative of Baker's Digital Coaching Hub.
No. No business idea or prior experience is required to begin.
No. Technology may be used as a tool, but it is not the focus of the experience.
No. It's designed for a wide range of learners — including creators, freelancers and students who simply want to build life skills.
It focuses on real-world skills and experience rather than theory — thinking, creating, communicating, collaborating, selling and adapting.
Both. Depending on the cohort, sessions may be delivered online or in person in Bengaluru.
It's a themed, real-world venture experience. The current cohort is the Café Venture Experience, opening September 2026.
Learners may continue into real-world projects, portfolio building, industry experiences or future venture cohorts, depending on age, readiness and availability.
Reach out through Contact Us on WhatsApp — businesses can host, speak, challenge, support or sponsor.
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Start Your Venture Experience

Learn. Try. Create. Experience. Grow.

✨ Early Bird Ends In
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| Register Now →Online / In-Person | 🏫 For Schools →